This game is the most consistent out of all the Ace Combats, the roster is simply perfect, unlocked by playing the missions and by scoring points with them you unlock their variants, and you get to personally choose the layout of your unit, while your wingmen don't help out drastically, it still helps to arrange them based on the mission as described in your brief. The action your wingmen take can really change the course of the battle, because they do not go off and clear out enemies if you have them following you in cover-mode the whole battle. For example, in the mission where you escort the Kestrel and other ships out of Port Hewlett, there is a brief cut scene in the middle, which is appropriate seeing as this is the first mission that you fight planes that aren't unmanned aerial drones, in which the news reporter narrates seeing living people drowning in the ocean after shooting down the Yuktobanian planes, and becomes emotional and begins saying "Just stop this! I can't take it anymore!" This game amazes me even further with the new addition of commands to your wingmen. Distant Thunder in Europe), it does not take the war lightly. Like the previous game in the series, Shattered Skies (A.K.A. The whole complication with the Gray Men of Belka made it really interesting, especially with the 8492nd Squadron and Captain Hamilton. The plot is incredible, and is not just another cheap war game where you work your way into the enemy and hit their capital and wipe them out. Although the actual game-play graphics are rather poor, the CGI animations during cut scenes is so high-quality that there are even a couple of small moments when I mistake them for real actors. The whole complication with This game is incredible.
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December 2022
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